Posts Tagged ‘Illustration’

Behance Testimonial: Patrick Seymour

Patrick Seymour, a Behance user since 2011, had his Portfolio noticed by Usher’s team! He was asked to create illustrations for the artist’s next world tour #URXTOUR and had the chance to see his work being displayed all around the globe.

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“To see my illustrations on a giant screen surrounded by a crowd of 25,000 people with Usher – in addition to that dance – and knowing that it’s going happen again worldwide is an amazing feeling. I want everyone to experience this.”


Patrick created the Behance project The UR Experience • Yeah! - which contains his creations for the tour as well as moments directly taken from Usher’s performance!

Behind the Project: Quotes, Lines & Lyrics

In this series we will look deeper into a work that was especially admired in our community: Quotes, Lines & Lyrics, created by Van Orton Design. Van Orton Design is comprised of twin brothers from Italy. The brothers have wowed the Behance community with their neon-hued, futuristic re-imaginings of pop-culture icons. The Van Orton Design duo graciously answered our questions about one of their most popular projects, in which two cult classics of American film have their posters redone in the unique Van Orton Design style.

What was your inspiration for this project?
The project was inspired by two cult movies of different years. They were inspired by the imagery that they created and by the incredible dialogue. The idea, however, was to place these two films in a different context, more contemporary with our times. There are strong references to the pop style mixed with sci-fi; lots of lights and bright lines.

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Most Appreciated Projects: Monthly Roundup

Appreciations are a way to send genuine kudos to another creative professional on Behance. This is our community’s way of curating the network, so that the best projects gain the most exposure. Here’s a look at two of the most appreciated projects on Behance this month:

Screen Shot 2015-08-12 at 1.08.49 PMČrtomir Just certainly deserves a gold medal (!) for his last Behance project, GoldRush. The 3D artist from Slovenia manages to mix some of our everyday addictions with our forever obsession: Gold. The result is beautiful and delicious. Who knew gold could get even more attractive?

Screen Shot 2015-08-12 at 1.12.35 PMLet’s move on to another kind of attractive! After envisioning the “Disney Girls in real life“, Jirka Väätäinen, a graphic designer from Finland, brought several “Disney guys” to reality. From Tarzan to Prince Eric (The Little Mermaid – see above), our childhood heroes never seemed so real! Jirka is constantly updating this successful Behance project: let’s wish a happy ending for it!

Behind the Project: Distractions & Procrastinations

In this series we will look deeper into a work that was especially admired in our community: “Distractions & Procrastinations”, created by Luke Choice. The Australian artist (who is now based in New York City) specializes in creating eye-catching 3D illustrations. His projects have been featured several times on Behance, and his designs have been used by companies like Nike and American Express“Distractions & Procrastinations”, today’s featured project, comes from a place of experimentation; It is a showcase of Choice’s unique style, and a visual display of the fun that Choice has with his work. Mr. Choice was kind enough to answer a few questions about the project and about his creative process.

What was your inspiration for this project?

This project was a culmination of many late nights, where I have either been waiting for projects to render, or where i have hit creative block and needed a shot of inspiration. I love to explore different tools, textures and techniques in small increments, then find ways to incorporate them into larger ideas.

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Behind the Project: Cosmópolis Pt. 3

Aldo Crusher, a Behance member since 2011 from Mexico, has been working with AeroMexico to provide illustrations for their on-flight destination magazine Aire. His third Behance project dedicated to this collaboration, Cosmópolis Pt. 3, has been particularly appreciated among the community and takes us on a world trip from Dubai to Las Vegas !

Can you describe your process in creating this project?
I start by looking and compiling pictures of the city I am illustrating, including culture, architecture, maps, skylines, weather and lifestyle. Once I got everything I need, I start working on the composition based on a real map, simplifying it and making it more symmetric and geometric. Then, I move forward with the color palette; it is a crucial choice as it has to reflect the city lifestyle and culture. Finally, when the main composition and color palette are ready, I start drawing the buildings, houses and all the elements in the illustration.

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What was your inspiration for this project?
The project consists of representing cities around the world in a single page illustration. These illustrations are published in Aire Magazine. This magazine is distributed aboard the Aeromexico flights. These maps work as a tourist guide – in which the architectural and cultural elements of each city are highlighted. I’ve been collaborating with them since July 2013; they saw a poster I made in which I illustrated a city and contacted me to make a series of illustrated city maps ! Read more →

Behind the Project: AniWall

In this series we will look deeper into a work that was especially admired in our community: AniWall, created by Bram Vanhaeren. Bram, a 24 year-old artist with a strong passion for portraits – and risk – was kind enough to share with us his process and inspiration for this recent project as well as his own strategy to make his creations successful!

Can you describe your process in creating this project?
Most people would be surprised if I told them it only takes me about two hours to complete a portrait! I believe the energy in my work comes from the fact that I don’t – or can’t – overthink about it. It is created within a very short period of time with a lot of energy and emotions. I love to embrace my small errors during this creation! I am all about – “Wow I love this song, this artist moves me! Let’s put this into a portrait”. I then draw for one hour, add colors, animation, music … Breathe and before I am able to judge the project I publish it on the web! I release it and watch the reactions. As you can see I embrace the chance to fail. I love it; I try to bring it as pure and honest as I can.

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Behind the Project: Lil BFFs 3 (Cartoon Edition)

Do you remember the names of all your best friends growing up?  Kevin Coppel, Austin McDonald, oh, and don’t forget Spider-Man!  Dennis Salvatier‘s Lil BFFs 3 takes us back to the good ol’ days when we would hang out with our friends every Saturday morning.  His work shows that just because we grew up, doesn’t mean we can’t still be pals.  

How did you first get interested in graphic design and then later do it professionally?
I’ve been drawing since I could remember. In first grade we watched Pete’s Dragon and we were asked to draw a scene from the film. Not only did I draw my favorite scene, but I drew my second and third and fourth because I was asked by my classmates to draw there’s for them. I always knew I wanted to be creative but it wasn’t until getting into art school that I saw the potential of design in my life. I was supposed to be an animator, but back in 1999, the industry was shifting and the competition was becoming even more fierce. I decided if I wanted to work I had to fall back on my design skills (which were terrible at the time) but I worked at it and honed it and learned to teach clients about design as opposed to just designing for them. That’s what set me apart.

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Many of your projects feature cartoon and comic book characters.  Do you seek out clients that will allow for you to make works featuring these characters, or are you really lucky?
I believe strongly in personal projects. They keep you creative and sharp. It’s through my personal projects that I’ve secured more paid work and a better clientele. People can see that you’re having fun by looking at your work and it get’s people excited to have that same energy on their projects. But in the last 3 years, I decided to take on only projects I’m excited about. In my early years, I got paid a lot of money to work on projects I didn’t believe in — there’s more to life than getting paid. 
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Behind the Project: Best of 2014

Middle Earth, Gotham City, and wherever it is The Wild Things are.  What connects these seemingly distinct worlds is the art of illustrator Nico Delort.  We got a chance to find out what makes him tick, and he how comes to visualize these worlds in his own unique way, as highlighted in his Best of 2014.

Your illustrations have an impressively large range, from the films of Werner Herzog to Charlie Brown, and yet you’re able to make them all visually work together when placed side by side.  How do you go about choosing your subject matter and adding your unique visual style to it?
As far as choosing projects go, I usually always pick things that resonate with me on either an emotional level or an aesthetic level – also projects that I know I can put my personal touch on, like if someone asked me to do, say, an Adventure Time piece (as much as I love the show), I’d have a super hard time doing something because it’s so far from my own aesthetic and I’d have to change what makes it unique to fit my ‘vision’ and I don’t want to do that.

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Can you describe your creative process when making an illustration?
For client work I always start out with a few thumbnails – once we find something we agree on, I move on to Photoshop to make a first draft of the selected thumbnail. All the preliminary work for my pieces is done digitally, as I love the flexibility the medium allows. I only move to the final ink artwork once my digital comp is 100% tight. I print out the lineart, transfer it on clayboard with carbon paper and then ink and scratch away.

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Most Appreciated Projects: Monthly Roundup

Appreciations are a way to send genuine kudos to another creative professional on Behance. This is our community’s way of curating the network, so that the best projects gain the most exposure. Here’s a look at two of the most appreciated projects on Behance this month:


Artful package designs for Chinese tea, mooncake and gifts by Print Designer Ken Lo. Check out the full project and more of his packaging explorations here.


Illustrations and an infograph by  Romualdo Faura for The Outpost’s 2nd issue. See the full project here.

Pioneers of Now: A Talent Audition by Wacom Europe

Are you a creative pioneer with unique style and vision?

Wacom Europe is looking for its next “Pioneers of Now,” an evangelist program designed to support a group of the most visionary, daring, innovative creatives. To participate submit a self-portrait in any medium, that represents your “Pioneers of Now” spirit (artwork from any creative field that is exciting, original and dynamic, and bonus points if it was created using Wacom tools).

Participants can upload new work or select any past project from their Behance portfolio to enter. Click here for the full rules, more info and how to submit.

→ Find out more about Wacom’s “Pioneers of Now”