Appreciations are a way to send genuine kudos to another creative professional on Behance. This is our community’s way of curating the network, so that the best projects gain the most exposure. Here’s a look at two of the most appreciated projects on Behance this month:
UI/UX Designer Sanat Rath experiments with long shadows on iOS7 icons and shares his approach. Check out the full project here.
Snask, a Swedish brand, design and film agency created a colorful exhibition design project for the Yay Festival. Their branding and attention to detail have the Behance community buzzing. See more here.
Behance Portfolio Review Week is approaching in just two weeks! Hosts around the world are preparing for the big event. Check out some beautiful snapshots of the hype:
Many cities are hosting in the US and around the world! Look for an event near you at Meetup.com/BehanceReviews
You’ve been asking for it, and it’s almost here!
The Behance Creative Portfolio Android App is now open for beta testing.
Get started by:
1. Join the Behance Android App Beta Google Group here: https://plus.google.com/u/0/communities/116826673470662637435
2. Click the link to Alpha 2 of the Creative Portfolio App (in the Google Group)
3. Make sure you click the “Become a Tester” button before attempting to download the app
4. Test the app out, and put your feedback in the Google Group as a comment
If you have trouble downloading, questions, comments, or feedback, please direct this all to the Google Group.
Enjoy, and thanks for the help!
Behance Community -
We wanted to share a few exciting updates with you:
- New Activity & Notifications: We want Behance to be simpler, faster, and more focused on the work. The newly designed Activity Feed will keep you connected to the latest work and appreciations by those you follow. We’re also surfacing work-in-progress (WIP) in the Activity Feed to help you get feedback when you want it.
- @Reply Messaging: Just this week, we launched support for conversations within project and WIP comments. Mention any other member by name and they will receive a notification for the reference.
- Behance Worldwide Portfolio Reviews: During the week of November 4-11, thousands of Behance members will come together for Portfolio Reviews in over 200 cities and towns around the world — organized by members and for members. Attend a Portfolio Review to present and get feedback on your work, hear from experienced professionals, and meet your local creative community.
- Creative Cloud Integration: We continue to integrate community features in Adobe’s Creative Cloud, including the new desktop application that incorporates your Behance feed and the ability to post to Behance directly from Photoshop. Haven’t upgraded yet to the latest? Check it out.
2 Million Members have published over 5 Million projects. The community continues to grow at an incredible pace. We also now have ~20 schools and organizations connected to Behance, including Pantone, RISD, SCAD, Pratt, and more.
We have more surprises for you, and we’re working hard to help you showcase your work more beautifully and easily – and get more exposure and opportunity.
Our team is constantly humbled (and motivated) by the quality of your work in Behance. We hope you will continue sharing your feedback and stories with us.
Here’s to a creative rest of 2013!
Wacom’s vision to bring people and technology closer together through natural interface technologies has made it the world’s leading manufacturer of pen tablets, interactive pen displays and digital interface solutions. We’re thrilled to announce that now Wacom has an interactive gallery for members of the Wacom community to showcase and discover creative work. And, it gets even better. Join today for a chance to win FREE Wacom products!
If it’s a feature, your pull request had better have tests.
That’s our mantra here at Behance. We’ve found that this philosophy is probably one of the most reliable ways to enforce a strong and stable growth in our applications. But what happens when this is taken seriously in a team of ten developers? Twenty? More? Every week our team juggles multiple features, improvements and hot fixes, usually between multiple applications, so new tests are constantly making their way into builds. Our team is also constantly growing so the number of tests that make their way into master on a daily basis keeps on increasing. This became a monster of a problem fast, because our test build times started to increase rapidly and our continuous integration (CI) server became overburdened with queued tests that needed to be run.
Read more →
This week, we want to feature one of our favorite upcoming events in London, Ontario. They’re going all out to make an awesome event, even down to making a beautiful website to direct participants to. Why is this site so important? First, it’s a simple URL (http://supportlondontalent.ca) they can promote on social media (or anywhere, for that matter!). Up front, they explain what they’re doing: “A Night For Professionals To Connect And Get Feedback On Their Creative Work.” As you scroll through, you’ll notice they outline everything about the night, including date, time, location (with a map!), admission (which will be donated to charity!), companies attending, and sponsors! Simply put, it’s everything you need to know in one place AND it looks great. Congrats to the organizers and we hope the event is great!
Logging into Behance today, you may have noticed something different. Our team has worked tirelessly to bring you some awesome new things, particularly an updated Activity Feed free of clutter and new Bell Notifications.
The Activity Feed now shows the goings on of the creatives you follow on Behance–what they’re working on (WIPS), projects they’re publishing, collections they’re creating, and work they’re appreciating–while removing the clutter. What comes forward is the work from talented creatives.
So, where did those notifications on the right side go? On the top left, of course! The new Bell Notifications will show you your new Followers and when you work gains an appreciation, comment, or is added to a collection.
We’re super excited to see these new changes and hope you all really love them!
We had the opportunity to speak with Pavel Emelyanov, a designer out of St. Petersburg Russia who has created incredible projects inspired by natural materials.
1. How long have you been in design?
My professional experience started in 2010 year, when I joined my first design studio. Before that I worked for 5 years in a printing house, making-up newspapers. At that time I studied software and theory and practiced printing processes. First steps were great years!
2. Do your personal projects differ from your professional work? If yes, how so?
In personal projects, I try experiment with ideas, technologies and graphics…but in general my projects have a similar direction and baseline. As a designer I see more around myself and understand how to add something new in personal works. For clients, I often need to use more proven decisions. Sometimes clients see what I do in personal projects, and say: “Oh! I want like this.” But for me it’s less interesting to make the same thing a second time.
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Paul McDonnel is a London based designer who specializes in Title Design. His projects include title sequences for ”Any Human Heart“, “Copper“, “Without You“, and “By Any Means“. Most recently, McDonnel won an Emmy Award for Outstanding Main Title Design for his work on the title design of “Da Vinci’s Demons”. We spoke with him about his experiences working on the project, as well as his advice for young designers.
Can you describe your process in creating this project?
It started with a Skype meeting with the creator of the series David S. Goyer. We were invited to pitch against a handful of other title companies. We were given the scripts and I got really into them from the start. I have always idolized Leonardo Da Vinci, and I’ve wanted to be Indiana Jones since I was 4… this program seemed like it was merging the two which was beyond awesome!
David mentioned how much he liked the idea of The Johnny Cash Project, so we used that as inspiration. We created a 5 second test for David and he was really into it; we got the call about 4 days later telling us to get started.
The first step for us was to nail down a narrative and work from there. We then created a rough animatic set to the amazing score written by Bear McCreary. Then we started dropping in some of our 3D objects and footage from the show. We were working at 25fps to get the transitions right but then we dropped it down to 12fps and literally printed out each frame. We then used the print as a base layer and hand sketched over it. We placed one of Leonardo’s sketches on top of that and graded it all in Photoshop before bringing each frame back into After Effects, which was a complete labor of love.
Once it was back in After Effects, we brought the frame rate back up to 25 and cleaned up out transitions. Job done!
Did you go through many versions and iterations before coming up with these final pieces?
Not really. We only pitched two ideas, and once we had the go-ahead there were no major surprises. About halfway through the process we had a re-visit of the initial edit which took a bit of time but went surprisingly smoothly.
“Da Vinci’s Demons was ideal for me because I felt invested from the very beginning. The entire team, from David to Bear, were amazing to work with and I was getting paid to work on a project I would have gladly done in my spare time.”
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