Building an AMI (Amazon Machine Image) from scratch can be a pretty challenging task, especially when you don’t have a base AMI to work from. We’ve been testing CentOS 7 on VirtualBox, Rackspace, and on physical machines, but realized that Amazon did not have published CentOS 7 AMIs at that time. So we proceeded to build our own AMIs from scratch. It has taken many weeks of trial and error, diving into the Linux boot process, digging through documentation, fixing bugs in tools, porting over legacy grub. We’ve documented all of the steps below – hopefully you will find it helpful in creating your own AMIs.
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In this series, we’ll look deeper into some of the projects on Behance.net that are especially admired in our community. Cihan Ünalan worked with art director Tolga Ozbakir to create The Plague. Cihan is currently an advertising photographer in Istanbul and Los Angeles. His passion began with bringing his heroes to life through photography, after being unable to find another medium that satisfied his thirst. We were lucky enough to hear about the process and inspiration behind The Plague from Cihan himself.
What was your inspiration for this project?
I think the most important thing with this kind of a project is finding the right team to work with. I was sitting on this concept for at least a year but I was having trouble in turning it into a series. It wasn’t until I met Tolga Özbakır, my partner in this project, that the idea for this shoot was properly shaped. I shared the materials and ideas I had for a possible shoot and we worked from there.
In the beginning, we only had the Goggles and the Gas Mask in our hands, which I bought from San Diego Comic Con 2013. These materials had a steampunk design, so these little props were actually quite a lead for us to start with. We are both highly influenced from comic books, movies, concept arts and retro-futuristic designs, so we had a lot of common ideas for this project. I think its safe to say that the props led us down the path that we ended up.
Can you tell us about the story behind the project and what it means to you? Are there certain aspects of it that are open to interpretation by the viewer?
It’s funny because everyone interpreted something different when they looked at the project. All of the interpretations were more or less around the idea that there is a sickness going on, or someone was sick; and some others included that the girl leaves the man because he was working too much. Read more →
This post is part of a series where Behance developers talk about the various tools they use to get things done and make ideas happen.
1.) Who are you and what do you do at Behance?
I am Anshu Pande and I am a Security Operations Engineer with Adobe Behance. I work Closely with the Devs/Ops/QE/Asset teams as well as other internal and external Adobe teams keeping track of all the vulnerabilities that the Behance environment has or could be infected with. I am an Amazon AWS Certified Solutions Architect. I follow cloud best-standards to secure our cloud infrastructure. I believe that if we do our basics in a correct way from the start, we will make a very powerful end product that will be easy to use. I have deployed various tools to help detect problems, tools such as Evident IO, Netflix Security Monkey and AWS Trusted Advisor. I also hack/scan internal websites and infrastructure using tools like Qualys/ZAP and I am a certified White Belt and Green Belt security Ninja.
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This week is Adobe MAX, our yearly event where 6,000 creatives from all over the world are joining us in LA (not to mention another half a million tuning in online)! MAX is where the creative community comes together to share ideas, inspiration and learn from one another. During yesterday’s keynote, we got the chance to announce Behance’s newest service, Creative Talent Search, along with a long list of exciting updates and new products all geared toward giving you the tools and services you need to create.
This event is also a great opportunity to showcase the inspiring work that Behance members post every day. We’re thrilled that we got to embed your work in so much of the conference – whether it’s work featured on the big screen before the keynotes, or looping on monitors all over the theater, or in a more interactive way in pop-up Portfolio Reviews in the Community Tent – your work is all over. Some snapshots below:
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As hosts around the world make preparations for their Portfolio Review Week events, a few have shared the behind-the-scenes process with videos! Here’s a roundup of sneak peek videos from hosts in Santiago, Baltimore, Pescara, and more!
Short but sweet preview from Portfolio Reviews Santiago
An abstract look at Portfolio Reviews Pescara from pepecollettivo.it
A video from the Baltimore hosts, who whistle while they work!
Connecting creative talent with the world’s best opportunities.
Today, we’re excited to announce the launch of Creative Talent Search, a new product to connect creatives across the globe with job opportunities from top brands and companies. Creative companies and hiring managers will have access to powerful new tools to discover and engage with the talent they need.
Any hiring manager using Creative Talent Search will be able to use advanced discovery tools to find the right talent for their job. (Finding experts in Photoshop who live in the Bay Area and have worked in automotive design is easier than ever!) Our custom algorithms recommend candidates for the role and get smarter the more the system is used. And of course, the public post advertises the job to the millions of creatives on Behance.
These are unparalleled features for a hiring manager —but the real benefits go to the creatives themselves. Our work with creative teams and hiring managers will bring you more opportunities. Already, tens of thousands of creatives whose work is on Behance have been contacted by recruiters. Our launching Creative Talent Search furthers two key parts of our mission: ensuring you continue to get the attribution for the work you’ve done, and giving you more access to the opportunities you deserve.
Now, more than ever, what’s on your Behance Portfolio will help you get discovered. To optimize your portfolio, we suggest completing your Work Experience section and filling out additional information in Project Settings like clients and agency info, tools used, and tags. And, participate in Community Curation: We think the best curators are Creatives themselves. Behance members get more exposure and opportunity as their work is appreciated by more people, and by other “highly appreciated” members in their field.
Learn more about Talent Search here!
In this series, we’ll look deeper into some of the projects on Behance.net that are especially admired in our community. Alberto Seveso‘s passion for graphic arts started in the early 1990s, through his fascination with the graphics of skate decks and the album covers for metal bands. His project on Behance, Digital Vomit Pt 1, demonstrates the influence of these inspirations and how he has transformed them to create his own art.
What was your inspiration for this project?
The inspiration is something that surrounds us all; you can’t see it, but she can see us. Sometimes it appears and you have to be quick to grab it.
I’m surrounded by painters. I love painters. When I see beautiful projects on Behance done by a great painters, I want to be a painter! But I’m not a painter; I’m not good at drawing with pencils or brushes. I always admired people who can draw and paint for real.
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Whether you’re brand new to Behance or have been with us since day one, a major key to finding success with Behance is to have as complete a profile as possible. This means different things to different people, but Behance offers a ton of ways to connect the different parts of your digital life in once place.
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A fight to the death; the battle of Long Island
Last week two New York based designers and Behance users competed against each other in the season opener of a match of creativity. Known as Layer Tennis, this contest is the “rap battle” of visual arts, in which two competitors face off through the layering of an illustration. Originally coined Photoshop Tennis, Layer Tennis began at Coudal Partners when a few creatives traded a Photoshop document back and forth taking turns adding layers. Coudal Partners brought the game live to their website, and it has had a following ever since. With the help of Adobe Creative Cloud, the idea has expanded, with 3 full seasons of matches.
So, what are the rules?
A coin toss decides which artist begins the battle, giving the winner an edge and complete artistic freedom to create the first image as he/she pleases. The artists pass the file back and forth in real time, with fifteen minutes to complete a “volley,” adapting the presentation of the image as they go. There are ten volleys in a match, allowing the last image to be as the last word in a game of telephone is, entirely different from the first! All the while, a third contributor is providing play-by-play commentary of the action.
So, who are the players?
The players are not only limited to designers; they may be animators, illustrators, or whatever else. To open up the fourth season Jon Contino was up against Dan Cassaro. As commentator Rosecrans Baldwin put it, the two have a ton in common. “Both have their own studios. Both love lettering, full stop. Both are natives of New York City, multitalented, multifaceted, and they each appear to dabble in pretty much everything a designer can do.”
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Each month, our curators select one ProSite to feature as “ProSite of the Month”. Our September pick goes to Mexico-based MEMOMA, a creative team specializing in motion design who have worked with brands like National Geographic, Unilever, Canal 34, and more. Their personal motto? Flow.Adapt.Create. Check them out!